For those interested in Adobe Max 2011, Adobe has uploaded “sneak peek” videos of the event that features many interesting technology. You can see some of the highlights after the break.
Do note that these features may or may not make it to future Adobe products. Anyway, I feel that it is always nice to see the proof of concept.
Here are the featured videos
- Image Deblurring – removing blurriness from digital photos caused by camera shake while the pictures were being taken;
- Local Layer Ordering – a new way for graphic designers to create layered compositions that better reflect the way real world objects act;
- InDesign Liquid Layout – using InDesign to create high quality magazines that automatically adapt layouts across devices and screen orientation;
- Near Field Communications in Adobe AIR – using Adobe AIR to create applications that communicate with the physical world;
- Automatic Synchronization of Crowd Sourced Videos – synchronizing video clips taken with different cameras and from different vantage points into a single immersive video;
- Reverse Debugging in Flash Builder – the ability to step backwards in time while debugging a Flash application to better find the root cause of bugs;
- RubbaDub – automatically replacing the dialog of a video clip with separately recorded audio with perfect synchronization;
- Pixel Nuggets – searching through a large library of images by identifying images that contain the same people, backgrounds, landmarks, etc.;
- Monocle – a new visual tool to help developers find and fix performance problems in Flash applications;
- Video Meshes – an entirely new way to edit videos, including the ability to create 3D fly-throughs of 2D videos and change focus and depth of field;
- GPU Parallelism – using a device’s graphic processing unit (GPU) to accelerate performance of general purpose computing.